Sunday, January 30, 2011

Crunch Videos


Tarek gives his thoughts on animation for our main character at crunch time.








Sean giving his thoughts on crunch time.














Roger telling us what he is working on in our crunch time.











Evan talking about the death animation.













Cory tells us what he is working on in crunch time.













Wolf give his thoughts.













Here are my thoughts because the team insisted that I do one.


Saturday, January 29, 2011

Lead Level Designer

Wade Glenn
Age: 20
College:  Raritan Valley Community College
Experience: game design, knowledge of how other field work and relate to games.

Why Games?
"Born with a controller in my hand". My parents often used a controller to distract me when I was younger. I didn't care if it was plugged in or not. Played games all the time. 
Future Goal
 Working for a AAA title as a producer.

Talking about our Palette Scheme for the game

So our artists talk about the colors they have chosen for our cave, character and lighting. Also done at 3am, lol I am surprised we can talk coherently.

Team Meeting at 3am Saturday Part 1

So here we have Cory our leader talk about the design document. What he wants and expects for the game.

Level Design

So here is a picture of our level. We have started to put the level layout and background together. We have also decided to have the platforms and background to be different colors. We really want the platforms to stand out compared to the background.

Videos

Hey we have uploaded our interview videos and our first game meeting. check out youtube.com user rvccggj or type tag keep the light which is our game. LOL second day almost over we are doing well, no panic moments. So hopefully we won't have any "Oh shit" moments come the final stretch. Go RVCC

Writer

Elizabeth Wolcott
Age: 20
College: Raritan Valley Community College
Experience:
Writing short stories, blogs.

Why Games?
 I like playing games with long interactive story lines. I like games that have established a history for the world that they want to bring the player into. I find these games to be richer in experience for me and want to help create those experience for other gamers.
Future Goal
 To become an established game writer.